# Monday, July 07, 2008

Looking for a new job can be an intimidating proposition, especially for developers who haven't changed jobs in a few years.  Are my skills current?  What kind of horrible interview trivia questions are popular these days?  Luckily the initial phone screen is the easiest part of the interview process, especially if you do your homework. 

Despite this, it amazes me how many candidates completely flounder the phone screen regardless of how senior their resume says they are.  I've found that a large majority of candidates don't pass the phone screen.  Yet, its doesn't have to be this way.  Don't rest on your laurels, do your homework!

Most phone screen questions are very superficial and don't go into any depth, you either know the answer or you don't.  If you've been coding every day for the majority of your time then you will generally find the questions very easy.  If you're fumbling for an answer, then that's definitely a bad sign to the interviewer because most of these questions they expect you to just know the answer as if it were reflex.  Its usually better to give answers promptly that are shallow than in depth answers that take a while to get out. 

And if you don't know an answer, just say so - don't try and BS your way through it.  Its disrespectful and you will get negative points, but having said that you should also follow up with a guess if you have one.  Here's an example. 

Interviewer: Is XML case sensitive? 

You: I don't know, but I always pretend it is when I write out my tags.

Beyond that, what kind of stuff should I do to prepare?  I'm glad you asked.  Find interview questions online and spend some time brushing up your skills.  Maybe even take a BrainBench test to help solidify your knowledge, the C# one used to be free.  Eventually you will notice a pattern to the interview questions.  Some of the most common that I've asked and/or answered are below.

General C#

  • Brush up on the basics: and, or, xor, bits, bytes, hexadecimal, max size of data types, etc. etc.
  • Learn the collection types. How does a stack differ from a queue?  What's a linked list?  What collection types are available in .NET 2.0?  How do you find something (quickly) in a given collection?
  • What is the heap?  What is the stack?  You should know how .NET manages memory.  What is System.GC.Collect()?
  • IDisposable.  Why does IDisposable exist?  What does using have to do with IDisposable in C#?  What's a Finalizer? How is a Finalizer different from a C++ destructor?
  • What is the GAC?  What problem does it solve?  What is sn.exe?
  • In .NET is a string a stack or reference type?  Is the .NET string class immutable?  Why does StringBuilder exist?
  • What is an interface?  Abstract class?  Virtual method?  Does C# allow multiple inheritance?
  • What is recursion?  Why would you use/not use recursion?
  • Exception handling. How many catch blocks can a try block have? When does the finally block run? How do you rethrow an exception without killing the stack trace?
  • What's a thread?  What's a process?  Compare contrast a thread and a process.  What's the lock keyword in C# do?  What's a deadlock?
  • What does Debug.Assert, Debug.Trace, Debug.Write do?  Why would you use these?
  • What an event?  What's a delegate?  When/why would you use them?

ASP.NET

  • ASP.NET page lifecycle.  I know, I know... but learn it!  You will be asked this question!
  • What's a postback?  What is Page.IsPostback? 
  • What kind of controls exist in ASP.NET?  What's a user control?  What's a master page?
  • What are several ways to maintain state in ASP.NET?  Where is session stored?  How does having a web farm affect this?
  • How can we secure an ASP.NET application?  Your answer should cover coding as well as infrastructure.
  • How can you debug an ASP.NET app?  How about with IIS?  How about with a remote IIS server?
  • Does POST or GET mean anything to you?  How do they differ?  What is Fiddler?  What's a cookie?
  • What's an http module?  What is an ASHX file?

SQL Server

  • What types of joins exist in SQL Server?  Compare contrast the different types.
  • Learn your indexes and how they differ. How does SQL Server store data?
  • What's a primary key?  What's a foreign key?  What's a candidate key?  How would you model a many to many relation?
  • When would you use GROUP BY and HAVING clauses?  How would you write a query that finds all the duplicate rows in a table?
  • Sprocs and functions, how to they differ?  What advantages/disadvantages do they have?  What are the different ways of returning data from a sproc?
  • What's a transaction?  How do they work?  When would you use one?  What's optimistic concurrency?
  • What's a SqlConnection?  What's a connection pool and why are they useful?  What's a trusted connection?

I'm not sure this is true, but it seems to me that the better employers will ask a few basic comp sci questions (like 1 & 2 above), while the crappier ones skip this area and focus more on ASP.NET or SQL.

Monday, July 07, 2008 7:01:54 AM (GMT Standard Time, UTC+00:00)  #    Disclaimer  |  Comments [3]  | 
# Saturday, July 05, 2008
image
Saturday, July 05, 2008 9:54:29 PM (GMT Standard Time, UTC+00:00)  #    Disclaimer  |  Comments [0]  | 
# Thursday, July 03, 2008

Sometimes you'll actually have a class that needs to read and parse files on disk.  This is pretty easy to do with the FCL StreamReader, but the problem is how do we test a class that is accessing resources on disk like text files?

Most devs first reaction is to create a file on disk in the test project and read that in.  This is often better than nothing, but has some problems associated with it.  Your test assembly now requires physical files on disk which are probably not in the current running test directory, or maybe you've moved the entire assembly to a different location then the test expected.  The real issue is that the class under test controls where the data is read from, not the test.

In short, these external files make your tests brittle, slower, and less intention revealing.  Not only that, but the external dependency really makes the test an integration test and less of a unit test.

The normal solution is to hide the external dependency behind a facade or interface that is mockable.  Unfortunately this is difficult because access to files on disk normally is very short lived.  A StreamReader instance often only lives for the duration of a method call, if even that.  The typical usage pattern  is: construct/open, read, close.

   1: using (var reader = new StreamReader(@"c:\file.txt"))
   2: {
   3:     fileType = reader.ReadLine();
   4: }

We really can't just inject a StreamReader instance into our class under test because the StreamReader opens the file via its constructor.  The problem is that the class under test is responsible for the entire StreamReader life cycle.

The simplest way around this is to use a factory class to create StreamReader instances which allows us to control the instantiation of the StreamReader, which is important when we go to unit test.

   1: public class StreamReaderFactory : IStreamReaderFactory
   2: {
   3:     public StreamReader CreateReader(string path)
   4:     {
   5:         return new StreamReader(path);
   6:     }
   7: }
   8:  
   9: public interface IStreamReaderFactory
  10: {
  11:     StreamReader CreateReader(string path);
  12: }

With that interface in place we can then inject a StreamReaderFactory implementation into our class when running in production. The factory couldn't be any simpler, its just a simple wrapper around the new statement. 

Now when we unit test we'll swap out the very simple factory implementation with a mocked one using RhinoMocks.  This mocked factory will return a predefined result which is located at the beginning of the test, keeping everything located in the test.

   1: [Test]
   2: public void Should_parse_resource_type_from_first_line()
   3: {
   4:     using (var content = CreateStream("F4", "some text resource"))
   5:     {
   6:         var streamReaderFactory = MockRepository.GenerateStub<IStreamReaderFactory>();
   7:         streamReaderFactory.Stub(x => x.CreateReader(@"resource.dat"))
   8:             .Return(new StreamReader(content));
   9:  
  10:         var classUnderTest = new ResourceParser(streamReaderFactory);
  11:         classUnderTest.ParseResources();
  12:  
  13:         Assert.AreEqual("F4", classUnderTest.ResourceType);
  14:     }         
  15: }
  16:  
  17: private static Stream CreateStream(params string[] lines)
  18: {
  19:     string rawContent = string.Join(Environment.NewLine, lines);
  20:     return new MemoryStream(Encoding.UTF8.GetBytes(rawContent));
  21: }

If we had a really complicated external file I would more than likely stick it into an embedded resource text file, but that's only if the file was complicated or a pain to create in code as a string.  The point is with the factory in place the test controls where the data comes from, not the class under test.

Thursday, July 03, 2008 9:29:53 PM (GMT Standard Time, UTC+00:00)  #    Disclaimer  |  Comments [0]  | 
# Friday, June 27, 2008

It always amazes me when I find some little gem of functionality in a code library that I've used for some time.  Today I was amazed to find out that RhinoMocks has a logging facility built into it, and I'm willing to bet this feature has been there for a long time and I just never noticed it.

Turning on RhinoMocks logging in your test fixture setup (or test) outputs all kinds of nifty informational messages about what RhinoMocks is doing.  There appears to be 3 built in loggers in RhinoMocks:

  • TraceWriterExpectationLogger
  • TraceWriterWithStackTraceExpectationWriter
  • TextWriterExpectationLogger

Here's a simple test case using TraceWriterExpectationLogger (line 4):

   1: [Test]
   2: public void Should_login_user_with_valid_user_name_and_password()
   3: {
   4:     RhinoMocks.Logger = new TraceWriterExpectationLogger();
   5:  
   6:     var userRepository = MockRepository.GenerateStub<IUserRepository>();
   7:     userRepository.Stub(x => x.GetUserByUserName("sneal")).Return(new User
   8:     {
   9:         UserName = "sneal",
  10:         Password = "password"
  11:     });
  12:  
  13:     var controller = new LoginController(userRepository);
  14:     controller.Login("sneal", "password");
  15:     
  16:     Assert.AreEqual("sneal", controller.UserContext.UserName);
  17: }

You might have noticed I'm using the new AAA syntax in RhinoMocks 3.5.  Very elegant.  No setup method, no explicit replay or verify calls.  I really like it.

Using the TraceWriterExpectationLogger looks like this from the ReSharper test runner, notice the trace messages from my mock:

image

So the next time you get stuck with an over complicated test session, try turning the logger on - I know I will.

Friday, June 27, 2008 5:01:21 PM (GMT Standard Time, UTC+00:00)  #    Disclaimer  |  Comments [2]  | 
# Tuesday, June 10, 2008

Sensitive information on your website should be encrypted between the client and the server, which generally means we need to use SSL (https).  How do we require SSL on specific MonoRail controllers or URLs?

With ASP.NET you could go into IIS and just check the "Require SSL" checkbox for a particular ASPX page.  With MonoRail, or even ASP.NET MVC, there's no corresponding resource on disk for IIS.  So how do we enable SSL at the controller level?

First off you need to add a certificate to your site in IIS, make sure you don't check "Require SSL" at the site level otherwise all requests will need to be over https. Remember we want finer grained SSL settings.

The solution I came up with was to create a MonoRail filter that gets runs before every action on a controller.  This declarative solution using attributes is much better than a base class since it can easily be added or removed from a controller.

   1: public class SecureChannelFilter : IFilter
   2: {
   3:     public const string AppKey = "SecureChannelFilterDisabled";
   4:  
   5:     public bool Perform(
   6:         ExecuteWhen exec,
   7:         IEngineContext context,
   8:         IController controller,
   9:         IControllerContext controllerContext)
  10:     {
  11:         if (context.Request.IsLocal)
  12:             return true;
  13:  
  14:         if (context.Request.Uri.Scheme == "https")
  15:             return true;
  16:  
  17:         bool disabled;
  18:         bool.TryParse(ConfigurationManager.AppSettings[AppKey], out disabled);
  19:         if (disabled)
  20:             return true;
  21:  
  22:         context.Response.StatusCode = 403;  // access forbidden
  23:         return false; // don't continue with request
  24:     }
  25: }

As you can see from the code, the filter allows local requests through without SSL but requires SSL for all other requests unless the filter has been configurationally disabled.  This allows us to run without SSL on our local development boxes.

If a request requires SSL and is not coming in over SSL, this filter then returns a 403 (Forbidden) status code which will then end up showing the IIS 403 error page.  If you wanted to get real fancy you could change your 403 error page to just redirect you back to the requested page, but using https instead of http.

To require SSL for a particular controller, like lets say a credit card controller, we would add the Filter attribute specifying the SecureChannelFilter:

   1: [Filter(ExecuteWhen.BeforeAction, typeof(SecureChannelFilter))]
   2: public class AccountDetailController
   3: {

With that in place we can feel confident that our controller will not be viewable without SSL.

Tuesday, June 10, 2008 7:31:41 PM (GMT Standard Time, UTC+00:00)  #    Disclaimer  |  Comments [3]  | 
# Thursday, June 05, 2008

My combination of a Microsoft USB Natural Ergonomic Keyboard 4000 and a Microsoft USB Dual Receiver Wireless Mouse was causing my PC to immediately wake after hibernating.  This was also causing S4 sleep mode in Vista to fail to wake up.

Normally the wireless mouse has a wireless keyboard as part of the package, but I'm only using the mouse so I think this was causing problems - my device manager showed two keyboards even though I only have one wired keyboard.

To fix this I ended up disabling both the keyboard and mouse (receiver) from being able to resume the PC.  You can do this using the command line tool powercfg.  Here's what I did:

powercfg -devicedisablewake "Microsoft USB Natural Ergonomic Keyboard 4000 (IntelliType Pro) (001)"

powercfg -devicedisablewake "Microsoft USB Dual Receiver Wireless Keyboard (IntelliType Pro) (001)"

 

You can verify the device are disabled using: powercfg -devicequery wake_armed

 

After disabling both of those, S4 and hibernation started working again.

Thursday, June 05, 2008 5:11:43 AM (GMT Standard Time, UTC+00:00)  #    Disclaimer  |  Comments [2]  | 
# Tuesday, June 03, 2008

Over the years I've struggled with naming conventions for unit test methods, picking up various habits from different projects and people.  Roy Osherove (who reminds me of Adam Sandler) at one point recommended the following format for your unit test names:

[MethodName_StateUnderTest_ExpectedBehavior]

Although workable, and certainly an improvement over chaos, I don't find it all that appealing.  Non-programmers probably won't get it, and even programmers might have to read it a couple of times - at least that's what I ran into.  It does organize a group of tests in a fixture nicely, but beyond that...  its just not for me.

I've tried varying other methods, but I've generally always started my test names with some sort of assertion like "Should" or "Can".  This makes the test at least state what the expected behavior that is supported in a semi-fluid way.

Beyond that I like my unit test method names to convey exactly what is being tested, not just the class or method name being tested along with a state - I want a full sentence describing the expected behavior.

Up until recently I've been following the .NET naming conventions for my unit tests, but the simple fact is my method names are too long to be readable sentences.  You see, my test method names tend to be sentences which may or may not come from the user story or task itself. 

Here's an example method name from my current project using the .NET naming conventions: ShouldRedirectToShippingPageWhenShippingIsRequiredAndShippingAddressIsMissing.  Not only is this long, but its also unreadable except to programmers.  Even to programmers this isn't pretty, its just too long.

Now here's how I've been formatting my test names as of recent:

image

Obviously I'm breaking .NET naming conventions left and right here, but I don't care who you are, that's waaaaay more readable. Even more importantly I can discern what the test does just by reading the method name.  I find this handier than reading comments since it also shows up in your test runner. 

There's little need to go back through and re-read the test itself to figure out what the test does, its clearly stated in the method name. With this style anyone can go back and read the unit test method name and figure out the expected behavior.

I've never been too happy with the .NET naming standards especially in regards to unit tests.  The world is bigger than .NET, so take that convention!

Tuesday, June 03, 2008 6:11:51 AM (GMT Standard Time, UTC+00:00)  #    Disclaimer  |  Comments [2]  | 
# Monday, June 02, 2008

I spent most of the day reading the language tutorials for Boo after realizing that an internal DSL for discounts and promotions would be one giant leap forward in our e-commerce web front end.  Unfortunately as a side affect of spending most of the day learning just how flexible Boo is, C# has lost a lot of its luster to me.  Boo is a fantastic language (more on that another day), but C# still has ReSharper and Visual Studio on its side.

Scratch that, Boo now has Visual Studio support too!

It seems for any language in the .NET world to gain wide acceptance it must first be integrated tightly with Visual Studio.  With BooLangStudio Boo becomes a first class .NET language.  Currently BooLangStudio is under early development, and as such it has a ways to go to become comparable to the VS C# experience, but despite the rough edges, its very usable.  I did run into some issues getting started, all very minor considering how early in development the add-in is.

First off, you need to install the MS Visual Studio 2008 SDK, then finally install the BooLangStudio add-in.  The BooLangStudio add in is installed from the command line by running the "install.bat" file which essentially bootstraps an NAnt build script.

With that out of the way, you start Visual Studio 2008 using the "development hive".  This is done from the start menu from the VS 2008 SDK start menu folder.

image

After which we can create a new boo project using one of the installed templates.

image

Choosing the Boo Console Application creates everything for a "boo hello world" application, as seen here.

image

The nice thing about the .booproj files is that they are MSBuild files just like in C#, which also means they should work in SharpDevelop which includes Boo support.  From my standpoint its important that MSBuild is supported for automated builds and customization.  Once a boo project is created, building and running is simple as hitting F5.

image

image

If you have any compilation errors they show up in the Errors List just like in any other Visual Studio language.

image

The on issue I did have, is with my tab settings for Boo.  Boo uses indentation to track code blocks rather than braces or end statements, so unfortunately it's white space sensitive.   Here's my really "super awesome" Car class that I added to my project.

image

Notice that the syntax highlighting isn't perfect, but that's very minor.  Slightly less minor, to get a new Car class to compile I first had to go into the Visual Studio Tools | Options menu and set the tab spacing for Boo.  Before I did that I was getting odd, "expecting DEDENT" and "expecting INDENT" errors all over the place.

image

Once I set the tab size and re-did the tabbing for my class, everything worked just fine.

image

Boo
Monday, June 02, 2008 5:38:30 AM (GMT Standard Time, UTC+00:00)  #    Disclaimer  |  Comments [0]  |